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competing) wrote in
futurology2017-01-22 04:25 pm
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Entry tags:
- achilles (iliad),
- anakin skywalker (star wars),
- arima kishou (tokyo ghoul: re),
- asher millstone (htgawm),
- chihiro ogino (spirited away),
- jin kung (mortal kombat),
- kaz brekker (grishaverse),
- keith (voltron),
- knock out (transformers prime),
- koltira deathweaver (world of warcraft),
- lance (voltron),
- mettaton (undertale),
- oliver hampton (htgawm),
- peter parker (the amazing spider-man),
- sonia nevermind (danganronpa 2),
- takashi shirogane (voltron),
- vaughn (borderlands),
- widowmaker (overwatch)
video | username: xXx_trueblue_xXx
[ with the new mission on the horizon, and a rather desperate need to keep busy and distracted, lance has decided to put together this informational psa for all those who may benefit from it.
so. like. maybe two of you. ]
Yo! So with Woodhurst coming 'round the corner, many of you probably haven't had the chance to brush up on all six films of the Brawn of the Dead series but that's okay! Your resident Zombie Apocalypse Expert is here to help you out.
[ he's watched pretty much all the zombie films available on earth, ok, he's practically a PhD. ]
While it's pretty much impossible to gain my level of expertise in the single week we have left, I managed to break down the most important things to remember during a Zombie Apocalypse. [ complete with handy, dandy infographics! (blame whoever got them the drawing app ok.) ]
Lesson one! The buddy system.

ALASTAIR's got it right with their advice. Anyone who's ever seen a movie about characters being hunted by something can tell you right off the bat that the second you decide to go solo? YA DEAD. Total rookie mistake! Don't do it, don't even think about it, don't even think about thinking about it. Doesn't matter how slow the zombies are, or how many of them there are. Always have a buddy with you. And honestly? You're not gonna wanna go through any of this alone anyway.
If no one's coming to mind, just give me a call. My name's Lance, and I'm gonna be a college student there, and those guys never need reasons to be anyplace weird anyway.
Lesson two! Weapons.

Standard zombie movie weapons tend to be something light, hand-held, easy to hook onto your belt or carry around in a bag. Guns are okay, but unless you have unlimited ammo, it's a better idea to also have something that doesn't need replenishing. But remember we're also trying to blend in here, so busting our your swords and magic might not be what you wanna do... but also who cares when it's just you, an empty alleyway, and the not-so-dead. Tire irons are a classic, also kitchen knives, but it's important to remember: anything's a weapon if you can throw it hard enough.
And finally, lesson three — [ there isn't an infographic for this one. this time it's just lance, staring straight into the camera, the mood of the video suddenly quite serious and somber. ] — this is all real.
[ he shifts a little, uneasy. ]
I know the mission's primary objective is to contain this thing, keep it from spreading. And we should definitely do all we can to make sure it affects as few people as possible... but these are real people, you know? Real people, with real lives... real families. None of our objectives are for finding a cure, but man do we have some real smart people on this team. Real smart. And, like, magic, you know? Magic and science and all that stuff, from all over the universes. If you have that many people, from all these different backgrounds, with all these different skills then it has to be possible, right? That's just... that's math. So with magic and science and math on our sides, there's no way we can fail.
[ he got away from his point a little, so he backtracks into it. ]
What I'm saying is — be careful. Do what you gotta do, but if there's a way for you to save them so we can one day cure them, then... do that too. [ the please goes unspoken, but the sentiment is definitely there.
after a moment, he seems to bolster himself back up to the energy he'd had when he began. ]
And that's it! Questions? Thoughts? Apples for the teacher? [ ;D ]
so. like. maybe two of you. ]
Yo! So with Woodhurst coming 'round the corner, many of you probably haven't had the chance to brush up on all six films of the Brawn of the Dead series but that's okay! Your resident Zombie Apocalypse Expert is here to help you out.
[ he's watched pretty much all the zombie films available on earth, ok, he's practically a PhD. ]
While it's pretty much impossible to gain my level of expertise in the single week we have left, I managed to break down the most important things to remember during a Zombie Apocalypse. [ complete with handy, dandy infographics! (blame whoever got them the drawing app ok.) ]
Lesson one! The buddy system.

ALASTAIR's got it right with their advice. Anyone who's ever seen a movie about characters being hunted by something can tell you right off the bat that the second you decide to go solo? YA DEAD. Total rookie mistake! Don't do it, don't even think about it, don't even think about thinking about it. Doesn't matter how slow the zombies are, or how many of them there are. Always have a buddy with you. And honestly? You're not gonna wanna go through any of this alone anyway.
If no one's coming to mind, just give me a call. My name's Lance, and I'm gonna be a college student there, and those guys never need reasons to be anyplace weird anyway.
Lesson two! Weapons.

Standard zombie movie weapons tend to be something light, hand-held, easy to hook onto your belt or carry around in a bag. Guns are okay, but unless you have unlimited ammo, it's a better idea to also have something that doesn't need replenishing. But remember we're also trying to blend in here, so busting our your swords and magic might not be what you wanna do... but also who cares when it's just you, an empty alleyway, and the not-so-dead. Tire irons are a classic, also kitchen knives, but it's important to remember: anything's a weapon if you can throw it hard enough.
And finally, lesson three — [ there isn't an infographic for this one. this time it's just lance, staring straight into the camera, the mood of the video suddenly quite serious and somber. ] — this is all real.
[ he shifts a little, uneasy. ]
I know the mission's primary objective is to contain this thing, keep it from spreading. And we should definitely do all we can to make sure it affects as few people as possible... but these are real people, you know? Real people, with real lives... real families. None of our objectives are for finding a cure, but man do we have some real smart people on this team. Real smart. And, like, magic, you know? Magic and science and all that stuff, from all over the universes. If you have that many people, from all these different backgrounds, with all these different skills then it has to be possible, right? That's just... that's math. So with magic and science and math on our sides, there's no way we can fail.
[ he got away from his point a little, so he backtracks into it. ]
What I'm saying is — be careful. Do what you gotta do, but if there's a way for you to save them so we can one day cure them, then... do that too. [ the please goes unspoken, but the sentiment is definitely there.
after a moment, he seems to bolster himself back up to the energy he'd had when he began. ]
And that's it! Questions? Thoughts? Apples for the teacher? [ ;D ]
voice | un: harmonia
I'm not familiar with these films. But from what I understand, dead is dead. There's no undoing it. You can try as hard as you like, and you'll do more harm than good.
I . . . understand the impulse. I'm not saying I won't help. I'm just uncertain as to whether it's really the right thing to do, to put people through hoping when there isn't any hope.
perma-video
no subject
[Here's some hypocrisy coming up.]
I mean it's important to know when it's time to let go. To keep that in mind. That's all.
no subject
[ lance ain't no mindreader, but it's hard not to notice a tone like that. ]
...You okay, man?
no subject
[Man. This may have been a mistake.]
Oh. I'm just hoping this goes better than Perdition's Rest. That's all. [This is: not a lie, but also not the truth. He's a little more collected, though.]
no subject
absently, he reaches up to rub at the back of his neck. ]
All we can do is try our best. Maybe since we're talking about it now, we'll be... I dunno. Better prepared.
no subject
. . . You did good. Saying all of this. Even if I don't entirely agree, I think the discussion needed to be started.
no subject
[ ah, he hadn't thought to do it for the validation, but that doesn't mean hearing it doesn't feel... pretty darn good. he puffs up a little. just a bit. ]
But that's okay. If we all agreed, we probably wouldn't come close to reaching an answer, you know?
no subject
Mm, I do. And you're right. Not to mention that it's better that the conversation starts now, before we're elbows-deep in crisis.
[And zombies. Elbows-deep in zombies.]
no subject
both of that ]
Yeah, it's a little more like what I'm used to. And I figure — we got the time, right?
[ ...but also he just didn't want to have to think of some things, but that sounds a little less cool and hero-like, so he keeps that much to himself... ]
no subject
We do now. I'm looking forward to actually having notice before being thrown into one of these situations.
[He just had to starting camping in Perdition's Rest, it was so awful. Let him live.]
no subject
Yeeeeah, we didn't really get one last time, either. Maybe this is a good sign, then.