nerd baby (
selfimage) wrote in
futurology2016-07-28 03:25 pm
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Entry tags:
- !alastair npc,
- achilles (iliad),
- ahad (inheritance trilogy),
- alice liddell (american mcgee's alice),
- ana ramir (original),
- archer (fate/),
- ban (the seven deadly sins),
- dipper pines (gravity falls),
- evan friave-goodlace (original),
- fiona (borderlands),
- giovanni (dogs: bullets & carnage),
- haise sasaki (tokyo ghoul: re),
- hellboy (hellboy/bprd),
- jesse mccree (overwatch),
- keith (voltron),
- kida (atlantis),
- king (the seven deadly sins),
- koltira deathweaver (world of warcraft),
- loki (marvel comics),
- olivia (fire emblem: awakening),
- papyrus (undertale),
- rey (star wars),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- sansa stark (asoiaf),
- shizuo heiwajima (durarara!!),
- tsukuyo (gintama),
- zenyatta (overwatch)
VIDEO. UN: LOKI
[ the sound of the wind storm hollows dully against the cave walls. Loki's squidge, Bacon, can half be seen crawling in the confines of his tacky green jacket and over his knee from where he sits, sometimes ducking and squeaking when a particularly large gust hits. to keep it from screaming, Loki offers his fingers absently, which the little squidge pulls on with its pudgy arms before ducking low again. ]
Hello there, it seems like we'll be waiting this out for some time considering the weather-type circumstances. While we're all rotting away, etcetera etcetera, I thought we could amuse ourselves with a game. A little bit of team bonding funtimes, so to say. [ he twists a dark nailed hand in the air, gesturing. ]
Soo—oo ... it's called Two Truths and a Lie. How do you play? Glad you asked, it's simple! Give two true statements about yourself and add a lie to the mix, shake it up then toss it out there and see if your team members know you well enough to spot the lie.
Usually this is done with copious amounts of alcohol, but we're lacking at the moment. [ pause. ] But—ah—you could always enjoy the satisfaction of being right. It's not like we're doing much else.
NOTE | Feel free to threadjack if that's your thing!! :****
Hello there, it seems like we'll be waiting this out for some time considering the weather-type circumstances. While we're all rotting away, etcetera etcetera, I thought we could amuse ourselves with a game. A little bit of team bonding funtimes, so to say. [ he twists a dark nailed hand in the air, gesturing. ]
Soo—oo ... it's called Two Truths and a Lie. How do you play? Glad you asked, it's simple! Give two true statements about yourself and add a lie to the mix, shake it up then toss it out there and see if your team members know you well enough to spot the lie.
Usually this is done with copious amounts of alcohol, but we're lacking at the moment. [ pause. ] But—ah—you could always enjoy the satisfaction of being right. It's not like we're doing much else.
NOTE | Feel free to threadjack if that's your thing!! :****
no subject
I suppose you're right.
I wonder, sometimes, how much we'd all gain if we could just... spend six months holed up in Oska, exchanging information. There are so many worlds represented here, forget just skillsets. The amount of learning we could do... I wonder if ALASTAIR has a research division?
no subject
[He wishes there were universal principles, because it'd be easier for him to nail down, but all that he learns will contribute to being more adaptable]
It seems like they'd have to have some sort of research or intelligence branch, for these sorts of operations.
no subject
I know what you mean. We've got too many single examples of different kinds of magic -- not enough for a proper study by any means, not without some serious margins of error. Any overarching theories anyone could come up with here would be little more than proofs of concept.
What I wouldn't give to be a fly on the wall in the ALASTAIR research department. I'm sure they have a better handle on the questions we can only just begin to pick at here.
no subject
[The inconsistencies and sometimes contradictions don't give the clearest image, but any knowledge is better than none]
Maybe there's a way we can communicate with them, back in Oska.