keith keith, the liger man (
secondnature) wrote in
futurology2017-09-16 11:28 am
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text | un: redlion
[This message shows up about an hour after their arrival in the Mothership. Keith has had it made clear to him that if he doesn't handle this appropriately, then some of the people who have volunteered will take care of it themselves. If there's any better reason to step up (to be the leader his team back home believes he can be), this is it. It's text because they can't risk being overheard.]
Hey. Some of you don't know what the taraxa are, or what that has to do with our mission. I thought I'd begin there, and then make it clear what we're doing here with that.
A year ago, we had a mission on Perdition's Rest. That's when our team first learned about Zymandis and their goals. They utilize taraxa agents. These agents are slugs that take over someone's mind against their will. The person loses themselves, but ALASTAIR has developed a means to get most of them back. The problem is that they're a part of a hive mind led by the Mother. They can communicate with each other so long as she's active.
That should make our goal here clear.
1. We need to identify the location of the Mother and take her out. This is a necessary casualty to save as many of the hosts' lives as we can.
2. We need to identify taraxa agents. Kal and Rhys both have means to scan for taraxa-affected brains. Work with them if you need someone confirmed. Once they're confirmed and the Mother is down, we put them to sleep until we can rift them back to Oska. We'll need to find a safe place to gather the bodies.
3. Once the Mother is identified, we take her out, and then we head for the rest of the taraxa agents.
We need to work quickly.
And I KNOW some of you will think we're better off killing the hosts than risking Oska, but that's stupid. They never asked for this! Plus, we put down a Zymandis force before. We'll do it again. So don't even try it. I already remember all that from last year. Trust me. I've heard it all before.
So, let's do this the right way this time.
[It wouldn't be Keith without the little bit of abrasiveness at the end.]
Hey. Some of you don't know what the taraxa are, or what that has to do with our mission. I thought I'd begin there, and then make it clear what we're doing here with that.
A year ago, we had a mission on Perdition's Rest. That's when our team first learned about Zymandis and their goals. They utilize taraxa agents. These agents are slugs that take over someone's mind against their will. The person loses themselves, but ALASTAIR has developed a means to get most of them back. The problem is that they're a part of a hive mind led by the Mother. They can communicate with each other so long as she's active.
That should make our goal here clear.
1. We need to identify the location of the Mother and take her out. This is a necessary casualty to save as many of the hosts' lives as we can.
2. We need to identify taraxa agents. Kal and Rhys both have means to scan for taraxa-affected brains. Work with them if you need someone confirmed. Once they're confirmed and the Mother is down, we put them to sleep until we can rift them back to Oska. We'll need to find a safe place to gather the bodies.
3. Once the Mother is identified, we take her out, and then we head for the rest of the taraxa agents.
We need to work quickly.
And I KNOW some of you will think we're better off killing the hosts than risking Oska, but that's stupid. They never asked for this! Plus, we put down a Zymandis force before. We'll do it again. So don't even try it. I already remember all that from last year. Trust me. I've heard it all before.
So, let's do this the right way this time.
[It wouldn't be Keith without the little bit of abrasiveness at the end.]
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[ A bit too close to home for him, actually... ]
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If you can't deal with that fear, there are other objectives to complete. They might be better with you on them anyway.
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[ He's more worried about hurting someone else than anything, and he adds— ]
You can think I'm making it "all about myself" all you want, dude, but it's a valid concern. How are you planning on finding this Mother, anyway? How'd you guys do it before?
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That doesn't mean she's going to stop fighting.
We all can hurt each other. An alien in our brains isn't going to change that.
We're going to track taraxa agents and hopefully one of them will lead to her. It isn't perfect. But none of this mission is.
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Hey, hey. No one said I'm being held back or gonna stop fighting, the hell, dude? Said I'd help, wouldn't I? Bad enough we've had to go in and do missions for others who couldn't - doesn't mean we wouldn't do it. And sorry about your friend. Sucks to be in that position at all.
[ Because Noct seems to get off on the thrill of almost having him killed apparently. Maybe his alternate version would do that to them.
How true it is, Prompto...]For a leader, you've gotta have more chill, dude. I mean, I don't know if you are, but making the people who want to help feel like they can't isn't the way a team comes together, you know?
[ He had some pretty good teachers in Cor and even Gladio's dad to look up to! ]
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Look I meant it when I said that if you're too afraid of the taraxa, your skills can be put elsewhere. We need a way of ensuring that the Timeline.Exe is taken out. You're good with tech, right? We need to make sure everything happens at the same time.
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I can, though I'm just as good on the field. My buddies and I have taken out way, way worse, you know? What sorta thing are we gonna be taking out at the same time, then?
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The best way for this mission to pan out successfully is if we disable both a large number of their force—that's the taraxa—and the Timeline.Exe at the same time. Anything short of that will draw too much attention. But we'll need to find out where both are located and figure out how to coordinate the exact movements to make it work.
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[ He looks thoughtful. ]
But that's something... do these taraxa have any kinda signature or something? Or are they totally undetectable?
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He said he's putting together a list.
That should help.
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Who's Kal, then? Might as well go help them. I'm pretty okay with tech, too, and prevention's better than possession, right?!
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You can talk to him or Rhys.
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[ He's totally grinning now. ]
So don't make me eat my words now!
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Just so you know, Noctis' leadership doesn't sound so different from mine. Maybe it's why we work well together.
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[ Which makes him think. ]
Not that we have them here. I'm no better at not going with the flow, here! Hey, so you've got people that follow you around too?
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[ Oh wait, he'll stop right there. ]
Whoa, so how come you're a leader anyway? Did you lead back home on your world, too?
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Anyway.
I'm taking lead on this because I didn't last time and people got hurt.
And I was just named a leader back home.
I can't just act like that didn't happen.
[Even if he sincerely wonders if he made a mistake in making that decision.]