dbag: ᴡᴇ'ᴠᴇ ᴅɪsᴄᴜssᴇᴅ ɪᴛ, ᴀɴᴅ ᴡᴇ'ʀᴇ ʙᴏᴛʜ ɪɴsᴇᴄᴜʀᴇ ᴇɴᴏᴜɢʜ ᴛᴏ ᴀɢʀᴇᴇ ᴛᴏ ᴀ ᴛʜʀᴇᴇᴡᴀʏ! (pic#10069678)
rhys, you gangly, uncoordinated bitch. ([personal profile] dbag) wrote in [community profile] futurology2016-10-03 09:56 pm

video | un: RHY5-W1NZ

Hi, guys! Okay, so, I got a present the other day, and it gave me an idea — a really good one, if I do say so myself — and I think— okay, I need to sort of introduce you to it a little bit first, just hang tight. How many of you have heard ooof... tabletop?

[ He holds up a big rule book; STRAP IN, FOLKS, IT'S ABOUT TO GET CRUNK IN HERE. ]

It's called 'Bunkers and Badasses' and it's a cool game for cool people, don't let anybody tell you otherwise. You pick the class you want to play in the party and their ability scores, and you go on an adventure and fight monsters and roll dice to see how successful you are! And, you know, I was thinking, it's not like there's a lot of fun stuff to do around here, and we're probably going to be here a while, sooo... anyone up for an exciting game of B&B? It has to be a small group so not everyone can play, but maybe if it goes well we can do it again sometime?

So, uh, let me know if you're interested, and. I... really hope someone is interested.
secondnature: (someone's stupid idea)

[personal profile] secondnature 2016-10-04 06:18 am (UTC)(link)
[He can't call it that! That involves a swear word. Geesh, Rhys.]

Did I say it mattered to me? I'm just not surprised that you like a hobby that doesn't make any sense.
secondnature: (don't judge my manga collection)

[personal profile] secondnature 2016-10-05 12:19 am (UTC)(link)
... I think I'll just watch.

[Look, Keith playing an RPG is like ... it's asking for trouble.]
secondnature: (yeah i'm the cynical guy)

[personal profile] secondnature 2016-10-05 06:17 pm (UTC)(link)
I wasn't planning on being jealous of anything, but if you have a problem with me watching, just say it already.
secondnature: (someone's stupid idea)

[personal profile] secondnature 2016-10-06 04:21 am (UTC)(link)
Yeah ... well, we'll see about that.