八百万百 // Yaoyorozu Momo (
yaomomo) wrote in
futurology2016-12-04 09:18 am
Entry tags:
- aang (a:tla),
- ban (the seven deadly sins),
- dipper pines (gravity falls),
- evan friave-goodlace (original),
- keith (voltron),
- kisuke urahara (bleach),
- knock out (transformers prime),
- loki (marvel comics),
- momo yaoyorozu (my hero academia),
- sakura kinomoto (cardcaptor sakura),
- sonia nevermind (danganronpa 2),
- twisted fate (league of legends)
voice; un: creaty
[The audio is a soft, almost gentle but firm presence in people's minds, insistent on getting her message across. Unfortunately, she's a bit wordy, so hopefully she doesn't lose her audience immediately.]
Good day to everyone. My name is Creaty.
I hope everyone has been doing well? With the recent events being as they are, we've all been kept on our toes more often than not.
For today, I would like to propose an idea for the general populace. Recently, with some tasks and missions I've taken up, and with the constant change in environment, I have been trying something that I thought may be worth mentioning. To put it simply, with each world that we visit, we encounter new materials that we could easily lose access to when we travel to a new place. These materials may be of some use to us as well, whether it be for battle, recovery, maintenance or the likes. I believe that this kind of thing is unfortunate, as sometimes we could also lose opportunities to maximize the results of our efforts if we have the right equipment.
So, I'm proposing the chance of recreating these materials that you may have gathered from past missions, but do not have enough to make use of. I have the ability to do such a thing, though there are limits to it. For one, it cannot be a living object, as anything that constantly changes in composition is difficult to recreate and even dangerous. This also goes for food, or anything that needs to be consumed. Another is that the more foreign the object is to me, the longer it takes me to learn to break it down. However, I am interested in not only improving my skills, but also being able to make use of what we gather from each mission to help with future missions.
I do have some conditions I'd like to impose. I would like to only be approached for things that you are certain will benefit the community, and not simply for entertainment purposes. I would also have the right to reject any items I don't deem fit to recreate, or I simply can't. If these are fine, then I'd love to be able to assist people in any way I can.
Good day to everyone. My name is Creaty.
I hope everyone has been doing well? With the recent events being as they are, we've all been kept on our toes more often than not.
For today, I would like to propose an idea for the general populace. Recently, with some tasks and missions I've taken up, and with the constant change in environment, I have been trying something that I thought may be worth mentioning. To put it simply, with each world that we visit, we encounter new materials that we could easily lose access to when we travel to a new place. These materials may be of some use to us as well, whether it be for battle, recovery, maintenance or the likes. I believe that this kind of thing is unfortunate, as sometimes we could also lose opportunities to maximize the results of our efforts if we have the right equipment.
So, I'm proposing the chance of recreating these materials that you may have gathered from past missions, but do not have enough to make use of. I have the ability to do such a thing, though there are limits to it. For one, it cannot be a living object, as anything that constantly changes in composition is difficult to recreate and even dangerous. This also goes for food, or anything that needs to be consumed. Another is that the more foreign the object is to me, the longer it takes me to learn to break it down. However, I am interested in not only improving my skills, but also being able to make use of what we gather from each mission to help with future missions.
I do have some conditions I'd like to impose. I would like to only be approached for things that you are certain will benefit the community, and not simply for entertainment purposes. I would also have the right to reject any items I don't deem fit to recreate, or I simply can't. If these are fine, then I'd love to be able to assist people in any way I can.

video;
is it really lame?
Her teacher praised her unique name.]
video;
In a way, it worked.]
Well~. I'd say it's alright to let you have your dorky name. Usually, you're reliable enough, anyway ♪.
video;
I, it's not dorky. I didn't-- it had to be easy to remember, and something that could explain my ability in one go.
video;
Ahhhh, we-- [A double-take.] Wait, why would you want everybody to know what your ability is? That sounds like paintin' a target on your back.
video;
It's not as if we weren't painting a target on ourselves by applying to be heroes in the first place. We'd be known to the public, and they'd research us immediately.
video;
Yeah, it's inevitable that somebody'll figure it out eventually--but you don't gotta make that the case as soon as possible. You're aware there's a kinda power in people not knowing what you can do, right? It's an advantage folks sorely need.
video;
[It's a way to get the attention of pros, but it definitely paints a target on the students.]
video;
And, you guys just go ahead and tell everybody what they are right away?
[It sounded extremely proud and arrogant to Ban--someone who was used to living in a country that competed with others and was no stranger to enemy nations trying to invade.
It was a different time by far.]
video;
[She thinks about it, then smiles.]
I suppose it's what makes it more fun. If you're cornered from the start, then you'll have to be more creative to make up for it.
video;
She was a danger-loving madwoman.
It made sense.]
Huh. Well, now I see why we get along.
video;
Oh?
[She thought it made sense they get along because they work well together.]
video;
[Though, his point about Momo being scary from before stood with a little more rigidity once she made it clear she could care less about being spied upon.]
video;
[I mean, she does kind of unintentionally flash people with her ability. Her sense of preservation might need some tweaking.]
video;
Well, that depends on the sorta hero you feel like bein', doesn't it?
video;
[Other schools didn't broadcast their abilities the way UA did after all. They were painting a target long before they even finishing studying.]
video;
That makes you one seriously cocky brat, y'know.