super cali swagilistic sexy hella dopeness (
competing) wrote in
futurology2017-01-22 04:25 pm
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Entry tags:
- achilles (iliad),
- anakin skywalker (star wars),
- arima kishou (tokyo ghoul: re),
- asher millstone (htgawm),
- chihiro ogino (spirited away),
- jin kung (mortal kombat),
- kaz brekker (grishaverse),
- keith (voltron),
- knock out (transformers prime),
- koltira deathweaver (world of warcraft),
- lance (voltron),
- mettaton (undertale),
- oliver hampton (htgawm),
- peter parker (the amazing spider-man),
- sonia nevermind (danganronpa 2),
- takashi shirogane (voltron),
- vaughn (borderlands),
- widowmaker (overwatch)
video | username: xXx_trueblue_xXx
[ with the new mission on the horizon, and a rather desperate need to keep busy and distracted, lance has decided to put together this informational psa for all those who may benefit from it.
so. like. maybe two of you. ]
Yo! So with Woodhurst coming 'round the corner, many of you probably haven't had the chance to brush up on all six films of the Brawn of the Dead series but that's okay! Your resident Zombie Apocalypse Expert is here to help you out.
[ he's watched pretty much all the zombie films available on earth, ok, he's practically a PhD. ]
While it's pretty much impossible to gain my level of expertise in the single week we have left, I managed to break down the most important things to remember during a Zombie Apocalypse. [ complete with handy, dandy infographics! (blame whoever got them the drawing app ok.) ]
Lesson one! The buddy system.

ALASTAIR's got it right with their advice. Anyone who's ever seen a movie about characters being hunted by something can tell you right off the bat that the second you decide to go solo? YA DEAD. Total rookie mistake! Don't do it, don't even think about it, don't even think about thinking about it. Doesn't matter how slow the zombies are, or how many of them there are. Always have a buddy with you. And honestly? You're not gonna wanna go through any of this alone anyway.
If no one's coming to mind, just give me a call. My name's Lance, and I'm gonna be a college student there, and those guys never need reasons to be anyplace weird anyway.
Lesson two! Weapons.

Standard zombie movie weapons tend to be something light, hand-held, easy to hook onto your belt or carry around in a bag. Guns are okay, but unless you have unlimited ammo, it's a better idea to also have something that doesn't need replenishing. But remember we're also trying to blend in here, so busting our your swords and magic might not be what you wanna do... but also who cares when it's just you, an empty alleyway, and the not-so-dead. Tire irons are a classic, also kitchen knives, but it's important to remember: anything's a weapon if you can throw it hard enough.
And finally, lesson three — [ there isn't an infographic for this one. this time it's just lance, staring straight into the camera, the mood of the video suddenly quite serious and somber. ] — this is all real.
[ he shifts a little, uneasy. ]
I know the mission's primary objective is to contain this thing, keep it from spreading. And we should definitely do all we can to make sure it affects as few people as possible... but these are real people, you know? Real people, with real lives... real families. None of our objectives are for finding a cure, but man do we have some real smart people on this team. Real smart. And, like, magic, you know? Magic and science and all that stuff, from all over the universes. If you have that many people, from all these different backgrounds, with all these different skills then it has to be possible, right? That's just... that's math. So with magic and science and math on our sides, there's no way we can fail.
[ he got away from his point a little, so he backtracks into it. ]
What I'm saying is — be careful. Do what you gotta do, but if there's a way for you to save them so we can one day cure them, then... do that too. [ the please goes unspoken, but the sentiment is definitely there.
after a moment, he seems to bolster himself back up to the energy he'd had when he began. ]
And that's it! Questions? Thoughts? Apples for the teacher? [ ;D ]
so. like. maybe two of you. ]
Yo! So with Woodhurst coming 'round the corner, many of you probably haven't had the chance to brush up on all six films of the Brawn of the Dead series but that's okay! Your resident Zombie Apocalypse Expert is here to help you out.
[ he's watched pretty much all the zombie films available on earth, ok, he's practically a PhD. ]
While it's pretty much impossible to gain my level of expertise in the single week we have left, I managed to break down the most important things to remember during a Zombie Apocalypse. [ complete with handy, dandy infographics! (blame whoever got them the drawing app ok.) ]
Lesson one! The buddy system.

ALASTAIR's got it right with their advice. Anyone who's ever seen a movie about characters being hunted by something can tell you right off the bat that the second you decide to go solo? YA DEAD. Total rookie mistake! Don't do it, don't even think about it, don't even think about thinking about it. Doesn't matter how slow the zombies are, or how many of them there are. Always have a buddy with you. And honestly? You're not gonna wanna go through any of this alone anyway.
If no one's coming to mind, just give me a call. My name's Lance, and I'm gonna be a college student there, and those guys never need reasons to be anyplace weird anyway.
Lesson two! Weapons.

Standard zombie movie weapons tend to be something light, hand-held, easy to hook onto your belt or carry around in a bag. Guns are okay, but unless you have unlimited ammo, it's a better idea to also have something that doesn't need replenishing. But remember we're also trying to blend in here, so busting our your swords and magic might not be what you wanna do... but also who cares when it's just you, an empty alleyway, and the not-so-dead. Tire irons are a classic, also kitchen knives, but it's important to remember: anything's a weapon if you can throw it hard enough.
And finally, lesson three — [ there isn't an infographic for this one. this time it's just lance, staring straight into the camera, the mood of the video suddenly quite serious and somber. ] — this is all real.
[ he shifts a little, uneasy. ]
I know the mission's primary objective is to contain this thing, keep it from spreading. And we should definitely do all we can to make sure it affects as few people as possible... but these are real people, you know? Real people, with real lives... real families. None of our objectives are for finding a cure, but man do we have some real smart people on this team. Real smart. And, like, magic, you know? Magic and science and all that stuff, from all over the universes. If you have that many people, from all these different backgrounds, with all these different skills then it has to be possible, right? That's just... that's math. So with magic and science and math on our sides, there's no way we can fail.
[ he got away from his point a little, so he backtracks into it. ]
What I'm saying is — be careful. Do what you gotta do, but if there's a way for you to save them so we can one day cure them, then... do that too. [ the please goes unspoken, but the sentiment is definitely there.
after a moment, he seems to bolster himself back up to the energy he'd had when he began. ]
And that's it! Questions? Thoughts? Apples for the teacher? [ ;D ]
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Mm. Just that? It always starts somewhere a little more reasonable.
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What's your war about?
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Originally, on Cybertron, your form determined your function, no exceptions. That, and a few other issues, didn't sit very well with the lower castes. A group of dissenters formed and rebelled against the ruling council, sparking the war. Ally betrayed ally, matters escalated over a few million years, and before you knew it, both faction leaders wanted the death of all of the other side, the planet was essentially destroyed, and the war slowed down when we had to take it into space. And onto other planets, occasionally. [ He shrugs. ] It's... over now, I suppose, but I doubt if either side feels much like they've won.
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what else can you even really say to that? ]
Sorry, man.
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If nothing else, it certainly took care of the functionists.
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[ it's more a confirmation than a question; he'd been curious, but hadn't really known how to ask. ]
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[ why doesn't he sound very pleased about it... ]
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Sssssooooo... got any plans for your cover story?
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I do, yes. I plan not to get to know anyone who might ask about me.
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I mean that's... one way to do it.
[ BOOOOORING ]
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[ a beat, and then, because he really has to... ]
And you?
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Weeeell I don't really have the specifics all worked out yet [ mostly because a lot of it would require... coordination... with other people... ] but I'm thinking I'll be a university student, maybe major something lowkey and boring like I dunno history but still kinda credible enough to get me places, yanno? Then I figure I'd get a part-time job, something in delivery cuz that gives me all sorts of excuses to be in random places and keep track of the rest of the team. [ this is the part that's a little less solid, but ] I'm thinking a large family unit, too, you know, I mean like huge. The more, the merrier! And, well, since no one really looks like me here obviously we'd go with the adopted route or something, but hey that's even better cuz then it won't matter what anyone looks like and we could have way more and be able to watch each others' backs much easier!
[ he beams. ]
What d'you think?
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There are plenty of people that look like you. [ a pause. ] Aren't there?
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Nah, man... not really.
But like I said — that's okay, because then it just makes forming that family even easier.
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If adopting is really that common a practice, I'm sure no one will question the enormous family unit that shows up in town.
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Eh, common enough? Which reminds me, you should probably think about expanding your story a little more... Buddy system, remember?
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i can't believe i used 'hecked up' in the wrong way... dishonor on my cow
i can't be seen with you, bye
BABY COME BACK
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